Massachusetts Institute of Technology
Sign in | Create Account

FoE5: At What Cost? The Privacy Issues that Must Be Considered in a Digital World.

The vast range of new experiments to facilitated greater audience participation and more personalized media content bring are often accomplished through much deeper uses of audience data and platforms whose business models are built on the collection and use of data. What privacy issues must be considered beneath the enthusiasm for these new innovations? What are the fault lines beneath the surface of digital entertainment and marketing, and what is the appropriate balance between new modes of communication and communication privacy?

Participants: Jonathan Zittrain (Harvard University) and Helen Nissenbaum (New York University)

Comments (0)

It looks like no one has posted a comment yet. You can be the first!

You need to log in, in order to post comments. If you don’t have an account yet, sign up now!

Futures of Entertainment

Futures of Entertainment

Category: Humanities, Arts and Social Sciences | Updated almost 2 years ago

Created
November 21, 2011 08:39
Category
License
All Rights Reserved (What is this?)
Additional Files


Viewed
5076 times

More from Futures of Entertainment

FoE6: Rethinking Copyright

FoE6: Rethinking Copyright

Added almost 2 years ago | 01:24:22 | 2737 views

FoE3: Franchising, Extensions and Worldbuilding

FoE3: Franchising, Extensions and W...

Added almost 6 years ago | 02:00:00 | 43733 views

FoE5: The Futures of Children’s Media

FoE5: The Futures of Children’s Media

Added almost 3 years ago | 01:29:00 | 5641 views

FoE1: Opening Remarks

FoE1: Opening Remarks

Added almost 2 years ago | 00:24:48 | 567 views

FoE2: Cult Media

FoE2: Cult Media

Added almost 2 years ago | 02:24:34 | 865 views

FoE3: Welcome

FoE3: Welcome

Added almost 6 years ago | 00:02:34 | 29760 views