Massachusetts Institute of Technology
Sign in | Create Account

FoE3: Global Flows, Global Deals

The Internet has altered transnational media flows, making it easier to move content across national and geographic boundaries, but complicating the economic structures that support these flows. How do we manage global distribution in the current context? What is the impact of the Internet on the interaction between local audiences and globalised content? What is the role of international audiences as taste-makers, and what can that tell us about making content relevant to multiple local audiences? How do we balance international distribution windows with audiences who move content themselves?

Comments (0)

It looks like no one has posted a comment yet. You can be the first!

You need to log in, in order to post comments. If you don’t have an account yet, sign up now!

Futures of Entertainment

Futures of Entertainment

Category: Humanities, Arts and Social Sciences | Updated almost 2 years ago

Created
January 15, 2009 10:06
Category
Tags
License
All Rights Reserved (What is this?)
Additional Files


Viewed
37315 times

More from Futures of Entertainment

FoE2: Fan Labor

FoE2: Fan Labor

Added almost 2 years ago | 02:08:21 | 884 views

FoE1: Fan Cultures

FoE1: Fan Cultures

Added almost 2 years ago | 02:19:34 | 606 views

FoE5: The Futures of Music

FoE5: The Futures of Music

Added almost 3 years ago | 02:02:00 | 5092 views

FoE4: Free? Contemporary Media Business Models

FoE4: Free? Contemporary Media Busi...

Added almost 5 years ago | 01:37:00 | 16400 views

FoE2: Cult Media

FoE2: Cult Media

Added almost 2 years ago | 02:24:34 | 838 views

FoE4: Transmedia for Social Change

FoE4: Transmedia for Social Change

Added almost 5 years ago | 01:43:00 | 9717 views