SYMON: Game Of The Week 2011, Episode One
The 2011 Game of the Week Podcast 1: SYMON featuring GAMBIT Art Director, Jason Beene and Postdoctoral Researcher, Clara Fernandez-Vara
What is the Game of the Week? This is the Game of the Week.
Symon is an experimental adventure game. The puzzles try to reproduce the odd logic of dreams, where things make sense -- but not quite. This logic becomes the underlying system of the game, which generates new puzzles procedurally whenever you start dreaming. The theme of the game (being in a dream) is therefore embodied in the design of the game, which at the same time aims at introducing replayability in the adventure game genre.
Beginning January 31st, 2011...On the Monday of each week, a new video exploring the origins and processes of developing each project will be posted. GAMBIT Audio Director Abe Stein will post a blog each following day of the week, featuring concept art, design documents, and analysis of the highlighted game will be offered for your viewing pleasure!
Video Produced by Generoso Fierro, Edited by Garrett Beazley, Intro Music by Abe Stein, Background music by Sam Marshall.
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- January 28, 2011 16:43
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