ELUDE: Game Of The Week 2011, Episode 3
The 2011 Game of the Week Podcast 3: ELUDE featuring GAMBIT Studio Manager Rik Eberhardt.
What is the Game of the Week? This is the Game of the Week.
Elude aims to raise awareness for depression and to inform about this dangerous illness. It is specifically intended to be used in a clinical context as part of a psycho-education package to enhance friends' and relatives' understanding of people suffering from depression about what their loved ones are going through.
Modeling what depression feels like by contrasting it with other mood states (normal and happy), Elude portrays depression metaphorically. The various parts of the game-world represent emotional landscapes that correspond to different moods with the gameplay changing according to mood changes. The core gameplay (i.e. "normal mood") happens in a forest filled with "passion" objects that resonate and act as power ups when one calls out to them. Only when infused with passion is it possible to overcome the obstacles on the way to the tree tops, where one reaches "happiness".
Beginning January 31st, 2011...On the Monday of each week, a new video exploring the origins and processes of developing each project will be posted. GAMBIT Audio Director Abe Stein will post a blog each following day of the week, featuring concept art, design documents, and analysis of the highlighted game will be offered for your viewing pleasure!
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- February 04, 2011 09:42
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