Part 3,""Behave!" Censoring Game Sex" Depictions of sex have a long history of being controversial in any medium, and here we are going to take a look at, discuss, and even****play** some examples from
the history of video games. How has this evolving medium depicted the sex act, both
visually and interactively, and how has this been shaped by the rise of game rating
systems, both in the U.S. and in other parts of the world? Why do some people find these
games even more objectionable than similar depictions in movies, and how are game makers
responding to these objections as gaming demographics skew more and more adult? Games
will include (among others): Custer's Revenge Leisure Suit Larry Grand Theft Auto
Indigo Prophecy Fable Dragon Age UTE!!
"Blood, Sex, and Politics in Video Games: How Censorship Is Done (or Not)"
MIT GAMBIT Game Lab researcher Konstantin MItgutsch
, brilliant as he is, can't figure out how video games are rated. And that's saying something, given that Mitgutsch is a scientific board member of Europe's game-ratings group, Pan European Game Information (PEGI).
"Game content rating system like the Entertainment Software Rating Board and PEGI were
established to help educators and parents to make informed decisions on buying computer
games," Mitgutsch says as an introduction to three videos he and colleagues at the
Singapore-MIT GAMBIT Game Lab are releasing about U.S. and European ratings systems.
"But both groups have three core problems."
First [mistake about playability]... Second [cultural differences]... Third [lack of
For the videos, GAMBIT researchers invited members of the local video game industry,
academia, and journalism to discuss various topics of game censorship -- violence, sex,
and politics. Mitgutsch is incorporating this research into a report for PEGI suggesting
changes to the European ratings system.
The first video in the series, "'Die!' Censoring Game Violence", will be released on
Monday, March 28, 2011, with the second, "'Behave', Censoring Game Sex" to follow on
April 4. The series will finish with "'(REDACTED)', Censoring Game Politics" on April
11. Videos can be seen at the Singapore-MIT GAMBIT Game Lab Website
. Video Produced by Generoso Fierro
, Edited by Garrett Beazley