Massachusetts Institute of Technology
Sign in | Create Account

FoE5: At What Cost? The Privacy Issues that Must Be Considered in a Digital World.

The vast range of new experiments to facilitated greater audience participation and more personalized media content bring are often accomplished through much deeper uses of audience data and platforms whose business models are built on the collection and use of data. What privacy issues must be considered beneath the enthusiasm for these new innovations? What are the fault lines beneath the surface of digital entertainment and marketing, and what is the appropriate balance between new modes of communication and communication privacy?

Participants: Jonathan Zittrain (Harvard University) and Helen Nissenbaum (New York University)

Comments (0)

It looks like no one has posted a comment yet. You can be the first!

You need to log in, in order to post comments. If you don’t have an account yet, sign up now!

Futures of Entertainment

Futures of Entertainment

Category: Humanities, Arts and Social Sciences | Updated almost 2 years ago

Created
November 21, 2011 08:39
Category
License
All Rights Reserved (What is this?)
Additional Files


Viewed
5082 times

More from Futures of Entertainment

FoE6 Day 2 Opening Remarks - Xiaochang Li and Mike Monello

FoE6 Day 2 Opening Remarks - Xiaoch...

Added almost 2 years ago | 00:21:58 | 1813 views

FoE6 Day 1 Closing Remarks - Maurício Mota and Louisa Stein

FoE6 Day 1 Closing Remarks - Mauríc...

Added almost 2 years ago | 00:32:43 | 1252 views

FoE1: Fan Cultures

FoE1: Fan Cultures

Added almost 2 years ago | 02:19:34 | 630 views

FoE3 Introductory Remarks--Henry Jenkins

FoE3 Introductory Remarks--Henry Je...

Added almost 6 years ago | 00:50:59 | 30196 views

FoE4: Producing Transmedia Experiences--Participation & Play

FoE4: Producing Transmedia Experien...

Added almost 5 years ago | 01:49:00 | 16933 views

FoE2 Day 1 Introductory Remarks

FoE2 Day 1 Introductory Remarks

Added almost 2 years ago | 00:54:38 | 801 views