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FoE4: Free? Contemporary Media Business Models

FoE4: Free? Contemporary Media Busi...

Added almost 7 years ago | 01:37:00 | 18655 views

While the industry discussion has meandered from questions surrounding the validity of the ‘Long Tail’ to a debate about the notion of “free” and the generation of value itself – viable business models have begun to emerge. In these mode...

FoE4: Unboxing the Medium

FoE4: Unboxing the Medium

Added almost 7 years ago | 01:54:00 | 15821 views

What counts as “radio” when it comes via podcast rather than over the air? How do we create “television” as the limitations of spectrum scarcity slip away and content is delivered online? Media is determined by conventions that emerge fr...

FoE4: Producing Transmedia Experiences--Participation & Play

FoE4: Producing Transmedia Experien...

Added almost 7 years ago | 01:49:00 | 20077 views

While much of the discussion around transmedia tends to focus on the idea of non-linear storytelling, this panel will explore the idea that transmedia experiences — narrative-driven and otherwise — are also characterized by a high degree...

FoE4: Changing Audiences, Changing Methodologies

FoE4: Changing Audiences, Changing ...

Added almost 7 years ago | 01:52:00 | 16862 views

Audience Research has long been a vital part of the media industries: research helps determine which ideas get produced, where content is distributed, and how content is monetized. Transmedia storytelling has forced media researchers to ...

FoE4: Transmedia Design and Conceptualization – The Making of Purefold

FoE4: Transmedia Design and Concept...

Added almost 7 years ago | 01:16:00 | 26634 views

A collaboration between Free Scott (Ridley and Tony Scott’s newly launched entertainment division) and Ag8 (an independent studio based in the United Kingdom), Purefold is an upcoming transmedia narrative extension of the Ridley Scott cl...

FoE4: Revenge of the Origami Unicorn--Five Key Principles of Transmedia Entertainment

FoE4: Revenge of the Origami Unicor...

Added almost 7 years ago | 00:53:43 | 16496 views

Henry Jenkins – Provost’s Professor of Communication, Journalism and Cinematic Arts, USC

FoE4: The ROI of ROFL: Why Understanding Popular Culture Should Matter to the C-Suite

FoE4: The ROI of ROFL: Why Understa...

Added almost 7 years ago | 01:04:00 | 10271 views

Too many corporations outsource their understanding of culture to trend hunters, cool watchers, marketing experts, consulting firms, and, sometimes, teenage interns. The cost is in the billions, for data and insights that often don’t hel...

FoE4: Transmedia for Social Change

FoE4: Transmedia for Social Change

Added almost 7 years ago | 01:43:00 | 11336 views

This panel will broaden the discussion of transmedia properties to areas beyond the commercial or promotional. What are the potentials for transmedia to be used to affect social change? What parallels can we draw between the activities f...

FoE4: Producing Transmedia Experiences--Stories in a Cross-Platform World

FoE4: Producing Transmedia Experien...

Added almost 7 years ago | 01:46:00 | 13500 views

As the production of transmedia experiences becomes more commonplace, this panel seeks to pick apart some of the tensions emerging around transmedia as creative practice. As a narrative form, what is transmedia anyway? How can we keep it...

FoE3: Global Flows, Global Deals

Added almost 8 years ago | 01:45:00 | 42024 views

The Internet has altered transnational media flows, making it easier to move content across national and geographic boundaries, but complicating the economic structures that support these flows. How do we manage global distribution in t...

FoE3: Welcome

Added almost 8 years ago | 00:02:34 | 32415 views

Jason Schupbach, Creative Economy Industry Director, Massachusetts Office of Business Development

FoE3 Introductory Remarks--Henry Je...

Added almost 8 years ago | 00:50:59 | 32979 views

Professor Henry Jenkins, MIT

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